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Xbox Cel Damage Developer: Pseudo Interactive | Publisher: EA Games
Bahn
Type: Action Skill Level: ...
Players: 1 Available: Fall 2001

As with any inagural system launch, the aim with first generation titles is to pique the interests of the general gaming public. In the case of the Microsoft Xbox, a newcomer to the console arena, the consenus at present casts a favorable degree of enthusiasm and positive expectations. It's quite obvious that many are intrigued as to what the newest installment of Tecmo's 3D fighter Dead or Alive 3 will offer, along with a number of other high-end titles including Halo, Project: Goththam, Jet Set Radio Future...among others. And then of course, there's the lot of original titles introduced, the types which developers eagerly anticipate you'll embrace along with the highly endorsed (hyped) games which will hit the shelves.

This Fall, prepare to engage the wacky universe of Cel Damage, composed of vehicular combat blending with cartoon pyshics, offering a entertaining twist to the genre. Akin to the cel style as seen in Sega's Jet Grind Radio, Cel Damage features a variety of "realistic" effects and interactive enviroments. Players can interact with triggered gags, perform stunts, and, of course, pummel their opponents into slag. Car models will distort in real time, reacting to damage by actually altering the mesh of their framework.

Cel Damage consists of six main characters, each with their own unique machine of cartoon destruction, and enter battle in over 10 levels based on four different cartoon themes. 36 different weapon power-ups will make sure the action never gets stale, while "guest stars" and their unlockable cars raise the number of playable characters to 10.

The battles take place in a world controlled by 'toons, ranging in style from Fowl Mouth, an old black and white cartoon duck from the '30s, to an anime-style manga girl named Skully and a rude, crude, gross-out 'toon named Sinder. Since the 'toons don't really die, players will be able to score multiple "kills" with power-ups such as the Axe (a giant axe attached to the front of the car) and the Shrink Ray (which drops the target to 25% of its original size). Each theme features multiple gags and triggered traps, such as giant Venus flytraps in the jungle and UFO attacks in space.

Gameplay modes include a classic deathmatch and a capture-the-flags scenario in which the flags themselves actively try to avoid capture. A battle race event is also available. Each themed area will feature a "guest star," whose car becomes playable once the player defeats him. Cel Damage features guest stars ranging from Transylvania's Count Dracula to the Desert's Whack Angus.

Cel Damage certainly looks like an exciting game that will cater to a younger audience. With its only other competition coming from Eidos, currently working on Mad Dash, players looking for a fun original title are recommended to check this game out.

Key Features

  • Frantic vehicular combat in a cartoon universe
  • Over 10 levels of outrageous action set in 4 different themes.
  • 3 gameplay modes: Smack Attack, Battle Race and Flag Rally.
  • 6 playable characters, with 4 unlockable guest stars - one guest star for each theme.
  • 36 wild weapons, including giant axes, portable holes, shrink rays, mallets, machine guns and more.
  • Stylish and fast cel-shading and cartoon-physics engine gives the look and feel of playing an animated episode.
  • Characters' animation styles reflect their backgrounds; a film noir duck from the 30s is in black-and-white, while a perky, mayhem loving "tank girl" is drawn anime-style.

· · · Bahn

 

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  © 2001 The Next Level